How to fix unrealEd packaging error and one other error

I have posted this question in the UE Forums but I really need help finding out this error UnrealEd Packaging Error!
I don’t know what I changed to cause the error.

I also have another problem which I have encountered that just randomly started. I have not changed anything in the blueprint but it doesn’t receive input

I’m sorry that I had to post it in two different spots, but I’ve worked on trying to fix these two errors for one week now and I need to get the next version out to my game testers.

Thank you for your time and help.

First thing I googled is about disabling nativization: