How to fix this flickering landscape in VR

I’ve been trying to develop a VR application aimed at the quest 2. However, I found out that when trying to run it on the headset this is what happens to the landscape:(imgur link has video, screenshot visible below) Imgur: The magic of the Internet . The same happens on a preset “open world” level. I have shader model set to “Android Vulkan Mobile”, although this also happened on the standard shader model 6 platform preview. I have no idea how to solve this or what to do, any help appreciated.