In the following video you can see how I shot against a sphere. When I shoot on the server side everything is correct. But when I shoot on the client side the sphere vibrates.
That’s why I think I have something wrong in the configuration. But I don’t know exactly what it is.
My current configuration is the following.
For the actor:
For the SceneRoot:
For the sphere:
For the physics:
For this test only I am using the following code that gives an initial speed to the sphere.
Is there something wrong or missing in my configuration?
Thank You So Much!!