How To Fix Imported Material

Hi there folks.

I have a problem after I imported models - uassets with materials. Model is great but material is not displaying. I replaced the links for textures but there are still few issues. See the image.
I am new to Unreal and still learning. Thanx for any help.

why are you using mat layer blend?
What is the mesh like?
what are you trying to achieve?

It is simple armchair - not mine, downloaded asset.

I allready fixed/or rebuilded it, but thanx for response.

I just wanted to understand more this issue but it seems to be a bug or importing missmatch because there are some unspecified functions disconnected from layer blends.

What’s happened is that this material has tried to call Material Functions (in three places) which do not exist in your build. Material functions appear as their own asset files in your Content Browser btw. So what it did was replace those unknown references with those “Unspecified Function” blocks and clipped all wires going to them. Unfortunately you wont know what functions those were without opening the material in the original game. Maybe check the source for extra files, import those and try re-importing this material again otherwise you’re stuck.

but not only that, apparently the matlayer_standard mat-function misses some content inside the function, hence at least one of those errors.