Hello!
I am new to developing and to using the Android package tool.
Trying to setup a VR project in UE 5.4 and build it for Android so I can use it in the Quest3.
I followed the instructions in this page
but probably missed something?
I am getting this in the log when trying to build for Android
Thanks in advance for any hints!
UATHelper: Packaging (Android (ASTC)): ====11/29/2024 11:13:53 AM====PERFORMING FINAL APK PACKAGE OPERATION=====arm64===========================================
UATHelper: Packaging (Android (ASTC)): Copied file E:\Documents\Unreal Projects\VR_Project\Intermediate\Android\arm64\gradle\app\src\main\jniLibs\arm64-v8a\libUnreal.so.
UATHelper: Packaging (Android (ASTC)): Directory Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/…/AFSStub copied to E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/AFSProject (True)
UATHelper: Packaging (Android (ASTC)): Directory Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServer/Android copied to E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/AFSProject/app/src/main (True)
UATHelper: Packaging (Android (ASTC)): Directory E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/app/src/main/res copied to E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/AFSProject/app/src/main/res (True)
UATHelper: Packaging (Android (ASTC)): Directory E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/gradle copied to E:/Documents/Unreal Projects/VR_Project/Intermediate/Android/arm64/gradle/AFSProject/gradle (True)
UATHelper: Packaging (Android (ASTC)): Creating rungradle.bat to work around commandline length limit (using unused drive letter Z:)
UATHelper: Packaging (Android (ASTC)): Making .apk with Gradle…
UATHelper: Packaging (Android (ASTC)): To honour the JVM settings for this build a single-use Daemon process will be forked. See The Gradle Daemon.
UATHelper: Packaging (Android (ASTC)): Daemon will be stopped at the end of the build
UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (ASTC)): * What went wrong:
UATHelper: Packaging (Android (ASTC)): Could not open settings generic class cache for settings file ‘Z:\settings.gradle’ (C:\Users\Usuario.gradle\caches\7.5\scripts\356clt8w0kvd14538qat92yfl).
UATHelper: Packaging (Android (ASTC)): > BUG! exception in phase ‘semantic analysis’ in source unit ‘BuildScript’ Unsupported class file major version 65
UATHelper: Packaging (Android (ASTC)): * Try:
UATHelper: Packaging (Android (ASTC)): > Run with --stacktrace option to get the stack trace.
UATHelper: Packaging (Android (ASTC)): > Run with --info or --debug option to get more log output.
UATHelper: Packaging (Android (ASTC)): > Run with --scan to get full insights.
UATHelper: Packaging (Android (ASTC)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 2s
UATHelper: Packaging (Android (ASTC)): cmd.exe failed with args /c “E:\Documents\Unreal Projects\VR_Project\Intermediate\Android\arm64\gradle\rungradle.bat” :app:assembleDebug
UATHelper: Packaging (Android (ASTC)): (see C:\Users\Usuario\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\Log.txt for full exception trace)
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 0m 53s
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error