Whether its finding references in the IDE or perhaps through an Editor Widget, there doesn’t seem to be a way to do this yet.
Hi,
Would the Reference Viewer work for you here, or do you need to narrow down widgets that bind to a specific FieldNotify property? You should be able to point the Reference Viewer at your viewmodel class to at least get a list of widgets which implement the VM. For individual bindings, searching the full name (ViewModelClass.PropertyName) should be sufficient to find all of the bindings:
[Image Removed]Best,
Cody
The Reference Viewer I tried (selecting the C++ class uasset in Content Browser and doinf Find References) and doesn’t work, it’ll find references for the whole module the class is in. But the Find in Blueprints, which you pictured here, does work, so thanks!
Ah, that’s true; the reference viewer works great for blueprint-based viewmodels, but can’t track references to specific C++ classes within a module. Glad to hear the Find in Blueprints method is working for you!