How to find a missing library with Xcode to build a Common Conversation example in UE5?

Hello,

To build this sample plug-in: UE5_CommonConversationSample

Try to solve this error when build:

Undefined symbols for architecture x86_64:
  "FGameplayTagContainer::operator=(FGameplayTagContainer const&)", referenced from:
      FClientConversationOptionEntry::FClientConversationOptionEntry(FClientConversationOptionEntry const&) in Module.CommonConversationSample.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I added this path to Library Search Paths in the Build Settings to link to UnrealEditor-GameplayTags.dylib but no difference.

"/Users/Shared/Epic Games/UE_5.1/Engine/Binaries/Mac/"

Any suggestion would be welcome!

Suffering from a similar problem… Have you solved the issue?