Hello,
To build this sample plug-in: UE5_CommonConversationSample
Try to solve this error when build:
Undefined symbols for architecture x86_64:
"FGameplayTagContainer::operator=(FGameplayTagContainer const&)", referenced from:
FClientConversationOptionEntry::FClientConversationOptionEntry(FClientConversationOptionEntry const&) in Module.CommonConversationSample.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I added this path to Library Search Paths in the Build Settings to link to UnrealEditor-GameplayTags.dylib but no difference.
"/Users/Shared/Epic Games/UE_5.1/Engine/Binaries/Mac/"
Any suggestion would be welcome!