Bumping this… and please, if you categorically KNOW this can’t be done in any way in BP, please let me know. I suspect that if I can access Vertex Colours in runtime/BP, I should be able to access their locations (even in local space) somehow.
Bumping this… and please, if you categorically KNOW this can’t be done in any way in BP, please let me know. I suspect that if I can access Vertex Colours in runtime/BP, I should be able to access their locations (even in local space) somehow.