Alright, I’m flailing around not succeeding here.
I am trying to get access to the AuthSessionTicket from Steam (using the SteamPlugin in 4.13) and expose that to Blueprints.
Sounds simple enough, but I am missing something fundamentally. This is my first time I’ve messed around with this sort of stuff and it’s been a headache for the past few weeks.
Any help would be greatly appreciated, thanks!