How can I select several static meshes and export those into FBX ? (so that I could import it in Blender and optimize)
Select the meshes >> [File] >> [Export selected…]
This doesn’t work anymore. The way to do this now is by right-clicking the static mesh>asset actions>export.
Its incorrect. Author means the static meshes are actors in the scene, not in asset browser.
So i think the way is
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select all the actors you want to export from the scene
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right click on selection → Convert actors to static mesh, then save this single compound mesh to the location you want
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export this mesh asset from asset browser via right click → AssetActions → Export…
Any specific reasons as to why the “export all” does not work anymore? When I do so, it only exports an “LOD” version of the level. Any help welcome. Is there an “export settings” where I can decide how I want my fbx to be exported?