How to export a model from sketchup pro in UE4?

How to export a model from sketchup pro in UE4?
I always error “Object has wrapping UVs”, as well as the walls and floor with some transparent sides.

Tried through the blender in between export and scan new set, but the effect is the same.

Try exporting using the file type .fbx instead of .obj (assuming you was trying to import an .obj file)

Hi Shinyonok,

There is a bit of difficulty exporting from Sketchup. Even though it can export OBJ and FBX file formats you cannot create UVs that can be edited.

You will need to open your static mesh in the mesh viewer in UE4 > Window > Generate Unique UVs and make sure that the lightmap coordinate index is set to 1.

For the flipped faces you’ll need to flip the faces in a modeling program like Blender/Max/Maya.

Or you can have SU export the back faces too in the settings option when exporting. (Beside the export button)