Hi,
I’m trying to execute an other exe file from Unreal.
With that command example, it works very well :
FPlatformProcess::CreateProc(TEXT(“C:\Users\Cero\Desktop\Test.exe”), nullptr, true, false, false, nullptr, 0, nullptr, nullptr)
Now my question is, how do I do the same thing but on a machine where I won’t be able to know in advance the path of the exe ?
I was thinking about adding that exe file in the build folder so that I can maybe retrieve the path of the unreal build exe and from there find the other exe I’m looking for.
Is there a command in Unreal that would allow me to get the path of the unreal app executable ? Or would you have a better idea on how to do this with a minimal user involvement?
Thanks