How to enable stereoscopic rendering


I am currently working on a project where I need to render in stereoscopic mode without any sort of HMD. I have two projectors setup to work with left and right images, and the way they work is basically just plugging into a computer that is generating those two views. I can’t seem, or at least don’t know how, to get my game to play in stereoscopic mode without having a HMD plugged in.

I did some research on my own and found that perhaps using the following command in a command prompt would yield my desired results, but whenever I try to run it I get an error that the plugin ‘OculusAudio’ failed to load because module ‘OculusAudio’ could not be found. I attempted to disable the plugin (as the error message suggests), but what I found was that it was already disabled.

Basically I am unsure where to go from here, and was hoping someone might have some suggestions. Let me know if you need any other information from me.




You can get side-by-side mode without additional stereo camera setup. You need use parameter -emulatestereo in Editor and Play Standalone Game or launch your game using this parameter:

MyGame.exe -emulatestereo

I know this is an old post but i have to ask…

Is there anyway i can capture this information and create a sequence or video file? from inside unreal? Like matinee or sequencer?

Thank you.

Same question here… did you fix that?

Maybe the panoramic stereo capture plguin suits your needs?