Hey guys, I saw this video from Epic and had some questions about the new Forward+ renderer, was wondering if anyone could shed some light?
My first question is - how do you enable Forward+ ? Is it default forward+ when you select “forward shading” in your project settings? I can’t find any documentation on how to use it or enable it.
Secondly - what does this mean for realtime lighting, do you still have to bake lighting for a mobile application or can shadows be rendered realtime from spot lights / point lights?
I believe it is, from the beginning of your video: “We call the ‘forward shading’ ‘forward plus’”. The video also goes into detail about some of the settings you can enable to get the most out of the forward+ features.
I also recall seeing a tweet to this effect a while back from one of Epic’s engineers, but for the life of me I can’t find it.