How to enable collision on a grabbed object?

Hello guys, i need a help with this problem… I can’t resolve myself, i can’t find a solution… Please, help…

I have a BP pickup direct to a template on unreal, i can take on controller an object but this obj don’t collide with the static meshes… How i can enable to collide?

Does it have a collision volume on it? Look at the object’s blueprint- you may want to try adding a Box Collision volume to it. My understanding is that the general rule is you want the collision volume shape as simple as possible unless your object needs to have a special “shape” or something to activate it.