I’m new to this whole stuff and most likely don’t know the correct terms of things but I try.
So I have a box/shape/object in my scene and I’d like it to be displayed in a certain way so that it would appear that the draw distance of things is reallly short. I mean that when you are close to an object only part of it gets drawn and in a way that only the corners/sides/pointy things are draws, not the surfaces. Kind of like wireframe, but not showing the wires behind the surface and only showing the lines that are within a certain distance from you.
I hope someone understands what I’m after.