Hey, might mean adjusting your materials a bit, but if you want to turn off wind effect for all of your foliage in one go you could create a parameter collection and use that as the input values for your wind strength nodes in all of your foliage materials… This would work run-time as well and would also be adjustable, so in-game and in the editor you could adjust wind strength in the parameter collection and it would affect all foliage equally…
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