I can not disable translucency volume lighting, filtering etc…
I checked my all translucent materials are “nonLit”, and all light’s “Affect Translucent Lighting” are unchecked
But “profile GPU” show that translucency volume rendering is ON.
Would you tell me how to disable translucency volume?
Regards,
“Affect Translucent Lighting” on the light just prevents their injection, there’s still come constant cost from clearing and filtering the volume.
You can disable it with the console command ‘r.TranslucentLightingVolume 0’, or lower the resolution with ‘r.TranslucencyLightingVolumeDim 32’. These can be overridden in your game’s DefaultEngine.ini (SystemSettings section) to apply them on load.
Props to you for using profilegpu to narrow down the costs.
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I didn’t know “r.TranslucentLightingVolume 0”.
I used this command, so in profilegpu, there are not translucent cleaning and filtering.
Thanks!!