How to Disable Foliage Lod's

Hi , Im Making a environment scene of a landscape. The Trees I use have LOD’s I set set the LOD to 0.

When I use them to paint foliage , they use lod’s , I sue unreal engine to render animation for production, not game design, I don’t need the lod system, How do I disable it ?

There’s no obvious setting for this, but you can copy the mesh and remove the LODs you don’t want…

Delete them how ?
If I untick them in the LOD picker, it doesn’t change any behaviour.