there is a direct light in the main scene, and we use a small 3d scene to render a avatar(SceneCaptureComponent2D).
the problem is we can’t disable the direct light in the SceneCaptureComponent2D
dost any one known how to resolve this?
there is a direct light in the main scene, and we use a small 3d scene to render a avatar(SceneCaptureComponent2D).
the problem is we can’t disable the direct light in the SceneCaptureComponent2D
dost any one known how to resolve this?
Give the small 3D scene a separate lighting channel