How do you detect which type of gamepad is connected?
I would like to change the button icons, or glyphs, rendered in the UI based on whether Sony or Microsoft style.
C++ or Blueprint doesn’t matter.
Thank you
How do you detect which type of gamepad is connected?
I would like to change the button icons, or glyphs, rendered in the UI based on whether Sony or Microsoft style.
C++ or Blueprint doesn’t matter.
Thank you