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How to detect and play different sound when the ball hits the door vs floor vs desk?
Development
Audio
hit-event
,
hit-detection
,
Sound
,
question
,
collision-detection
,
unreal-engine
AtmaStudios
(AtmaStudios)
March 21, 2017, 9:44pm
5
A collisionsphere? Like on the ball actor as a component?
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