Hello! I’ve run into a problem with my development, and I’d like to know how to solve it.
Essentially I got cubes that once are shot, they expand.
I wanna create a “reset” button, so when the player uses that button, all of his previously expanded cubes will return to normal. Each cube expands differently.
So far, when that button is pressed, it activates a “Get all actors with tag” (since all of the expanded cubes got said tag), but now I can’t figure out how to make all of those cubes return to their default values.
Thanks in advance