I am currently creating an application to help avoid negligent discharges, as well as showing how to disassemble and reassemble the SA 80 rifle for my university project. I have currently finished the SA 80 model (Shown below) but, I am confused about where to go from here.
I’ve looked into methods of making a skeletal mesh with the model I have (Which is also built as multiple pieces too) and using sockets but, I have no idea how to create a skeletal mesh and how to use sockets to get an effect like the gun handling in Pavlov VR ( Like this —> Pavlov VR How To Reload Every Gun In The Game (Plus some tips) - YouTube ) and Zero Caliber for example?
Would anyone be able to suggest a method on how to get the same effect as Pavlov’s weapon grip/handling system? Or be able to explain to me how to use the method I have mentioned above?
Also, if anyone else would be able to assist; I would also like to know how to go about making the cocking handle work to eject the rounds etc. ( Like this —> Pavlov VR How To Reload Every Gun In The Game (Plus some tips) - YouTube )
Just to add I am using 3dsmax for this model.