I’d like to add a Blueprint that allows you to place your sun along the direction of your directional light, so it’s easier to visualize where the sun’s position is.

In the BP Instance, make sure to connect your directional light, and set a distance, these put the sun at the very edge of my skydome, which worked for me.

This Code is intended for the Construction BP, so it will not auto-update, so if you move the directional light, move the SunBP a bit, and the sun position will update.
Begin Object Class=K2Node_FunctionEntry Name=“K2Node_FunctionEntry_0”
Begin Object Class=EdGraphPin Name=“EdGraphPin_65”
End Object
Begin Object Name=“EdGraphPin_65”
PinName=“then”
Direction=EGPD_Output
PinType=(PinCategory=“exec”)
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2.EdGraphPin_70’
End Object
SignatureClass=Class’/Script/Engine.Actor’
SignatureName=“UserConstructionScript”
Pins(0)=EdGraphPin’EdGraphPin_65’
NodePosX=-800
NodePosY=-128
NodeGuid=B6D1649E4E8D625FE774E6A45A53D289
End Object
Begin Object Class=K2Node_VariableGet Name=“K2Node_VariableGet_1633”
Begin Object Class=EdGraphPin Name=“EdGraphPin_18”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_19”
End Object
Begin Object Name=“EdGraphPin_18”
PinName=“Distance”
Direction=EGPD_Output
PinType=(PinCategory=“float”)
AutogeneratedDefaultValue=“0.0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_1.EdGraphPin_68’
End Object
Begin Object Name=“EdGraphPin_19”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinType=(PinCategory=“object”,PinSubCategoryObject=BlueprintGeneratedClass’/Game/Space/Sun/Blueprint/Sun_BP.Sun_BP_C’)
bHidden=True
End Object
VariableReference=(MemberName=“Distance”,MemberGuid=76C86BFB4BDFBE2F7FB712A619085D7F,bSelfContext=True)
Pins(0)=EdGraphPin’EdGraphPin_18’
Pins(1)=EdGraphPin’EdGraphPin_19’
NodePosX=-48
NodePosY=304
NodeGuid=281B1CFF471C211E276FA8B1969D6111
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_1”
Begin Object Class=EdGraphPin Name=“EdGraphPin_66”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_67”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_68”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_69”
End Object
Begin Object Name=“EdGraphPin_66”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Kismet Math Library Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.KismetMathLibrary’)
DefaultObject=Default__KismetMathLibrary
bHidden=True
End Object
Begin Object Name=“EdGraphPin_67”
PinName=“A”
PinToolTip=“A
Vector "
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
DefaultValue=“0, 0, 0”
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_11.EdGraphPin_90’
End Object
Begin Object Name=“EdGraphPin_68”
PinName=“B”
PinToolTip=“B
Float”
PinType=(PinCategory=“float”)
DefaultValue=“0.0”
AutogeneratedDefaultValue=“0.0”
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_1633.EdGraphPin_18’
End Object
Begin Object Name=“EdGraphPin_69”
PinName=“ReturnValue”
PinToolTip=“Return Value
Vector "
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2.EdGraphPin_73’
End Object
bIsPureFunc=True
FunctionReference=(MemberParent=Class’/Script/Engine.KismetMathLibrary’,MemberName=“Multiply_VectorFloat”)
Pins(0)=EdGraphPin’EdGraphPin_66’
Pins(1)=EdGraphPin’EdGraphPin_67’
Pins(2)=EdGraphPin’EdGraphPin_68’
Pins(3)=EdGraphPin’EdGraphPin_69’
NodePosX=288
NodePosY=176
NodeGuid=B35D75AF4AFDECB9A7BCA6A5025F471A
End Object
Begin Object Class=K2Node_VariableGet Name=“K2Node_VariableGet_1638”
Begin Object Class=EdGraphPin Name=“EdGraphPin_20”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_23”
End Object
Begin Object Name=“EdGraphPin_20”
PinName=“Sphere”
Direction=EGPD_Output
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.StaticMeshComponent’)
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2.EdGraphPin_72’
LinkedTo(1)=EdGraphPin’K2Node_CallFunction_3.EdGraphPin_79’
End Object
Begin Object Name=“EdGraphPin_23”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinType=(PinCategory=“object”,PinSubCategoryObject=BlueprintGeneratedClass’/Game/Space/Sun/Blueprint/Sun_BP.Sun_BP_C’)
bHidden=True
End Object
VariableReference=(MemberName=“Sphere”,bSelfContext=True)
Pins(0)=EdGraphPin’EdGraphPin_20’
Pins(1)=EdGraphPin’EdGraphPin_23’
NodePosX=-816
NodePosY=48
NodeGuid=0C239BF44FC3289921757CB53B0FC60B
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_2”
Begin Object Class=EdGraphPin Name=“EdGraphPin_70”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_71”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_72”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_73”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_74”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_75”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_76”
End Object
Begin Object Name=“EdGraphPin_70”
PinName=“execute”
PinToolTip=”
Exec”
PinType=(PinCategory=“exec”)
LinkedTo(0)=EdGraphPin’K2Node_FunctionEntry_0.EdGraphPin_65’
End Object
Begin Object Name=“EdGraphPin_71”
PinName=“then”
PinToolTip="
Exec"
Direction=EGPD_Output
PinType=(PinCategory=“exec”)
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_3.EdGraphPin_77’
End Object
Begin Object Name=“EdGraphPin_72”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Scene Component Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.SceneComponent’)
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_1638.EdGraphPin_20’
End Object
Begin Object Name=“EdGraphPin_73”
PinName=“DeltaLocation”
PinToolTip="Delta Location
Vector
Change in location in world space for the component."
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
DefaultValue=“0, 0, 0”
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_1.EdGraphPin_69’
End Object
Begin Object Name=“EdGraphPin_74”
PinName=“bSweep”
PinToolTip="Sweep
Boolean
Whether we sweep to the destination location, triggering overlaps along the way and stopping short of the target if blocked by something. Only the root component is swept and checked for blocking collision, child components move without sweeping. If collision is off, this has no effect."
PinType=(PinCategory=“bool”)
DefaultValue=“false”
AutogeneratedDefaultValue=“false”
End Object
Begin Object Name=“EdGraphPin_75”
PinName=“SweepHitResult”
PinToolTip="Sweep Hit Result
Hit Result Structure
Hit result from any impact if sweep is true."
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/Engine.HitResult’)
End Object
Begin Object Name=“EdGraphPin_76”
PinName=“bTeleport”
PinToolTip="Teleport
Boolean
Whether we teleport the physics state (if physics collision is enabled for this object). If true, physics velocity for this object is unchanged (so ragdoll parts are not affected by change in location). If false, physics velocity is updated based on the change in position (affecting ragdoll parts). If CCD is on and not teleporting, this will affect objects along the entire sweep volume."
PinType=(PinCategory=“bool”)
DefaultValue=“false”
AutogeneratedDefaultValue=“false”
End Object
FunctionReference=(MemberParent=Class’/Script/Engine.SceneComponent’,MemberName=“K2_AddWorldOffset”)
Pins(0)=EdGraphPin’EdGraphPin_70’
Pins(1)=EdGraphPin’EdGraphPin_71’
Pins(2)=EdGraphPin’EdGraphPin_72’
Pins(3)=EdGraphPin’EdGraphPin_73’
Pins(4)=EdGraphPin’EdGraphPin_74’
Pins(5)=EdGraphPin’EdGraphPin_75’
Pins(6)=EdGraphPin’EdGraphPin_76’
NodePosX=448
NodeGuid=C2C8E50740139D45C3C41F8D2E18231D
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_3”
Begin Object Class=EdGraphPin Name=“EdGraphPin_77”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_78”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_79”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_80”
End Object
Begin Object Name=“EdGraphPin_77”
PinName=“execute”
PinToolTip="
Exec"
PinType=(PinCategory=“exec”)
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2.EdGraphPin_71’
End Object
Begin Object Name=“EdGraphPin_78”
PinName=“then”
PinToolTip="
Exec"
Direction=EGPD_Output
PinType=(PinCategory=“exec”)
End Object
Begin Object Name=“EdGraphPin_79”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Scene Component Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.SceneComponent’)
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_1638.EdGraphPin_20’
End Object
Begin Object Name=“EdGraphPin_80”
PinName=“NewScale”
PinToolTip="New Scale
Vector
New scale in world space for this component."
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
DefaultValue=“0, 0, 0”
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2531.EdGraphPin_83’
End Object
FunctionReference=(MemberParent=Class’/Script/Engine.SceneComponent’,MemberName=“SetWorldScale3D”)
Pins(0)=EdGraphPin’EdGraphPin_77’
Pins(1)=EdGraphPin’EdGraphPin_78’
Pins(2)=EdGraphPin’EdGraphPin_79’
Pins(3)=EdGraphPin’EdGraphPin_80’
NodePosX=752
NodePosY=80
NodeGuid=A13C59AE4D3F3DF74A1A2398AE723ACC
End Object
Begin Object Class=K2Node_VariableGet Name=“K2Node_VariableGet_1643”
Begin Object Class=EdGraphPin Name=“EdGraphPin_16”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_17”
End Object
Begin Object Name=“EdGraphPin_16”
PinName=“Size”
Direction=EGPD_Output
PinType=(PinCategory=“float”)
AutogeneratedDefaultValue=“0.0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_2531.EdGraphPin_82’
End Object
Begin Object Name=“EdGraphPin_17”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinType=(PinCategory=“object”,PinSubCategoryObject=BlueprintGeneratedClass’/Game/Space/Sun/Blueprint/Sun_BP.Sun_BP_C’)
bHidden=True
End Object
VariableReference=(MemberName=“Size”,MemberGuid=DC375B294EBB8C8FA20ABD9DD10F9BDA,bSelfContext=True)
Pins(0)=EdGraphPin’EdGraphPin_16’
Pins(1)=EdGraphPin’EdGraphPin_17’
NodePosX=-32
NodePosY=384
NodeGuid=FAD0C42D4C24572045623BA7F8878DDB
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_2531”
Begin Object Class=EdGraphPin Name=“EdGraphPin_81”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_82”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_83”
End Object
Begin Object Name=“EdGraphPin_81”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Kismet Math Library Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.KismetMathLibrary’)
DefaultObject=Default__KismetMathLibrary
bHidden=True
End Object
Begin Object Name=“EdGraphPin_82”
PinName=“InFloat”
PinToolTip=“In Float
Float”
PinType=(PinCategory=“float”)
DefaultValue=“0.0”
AutogeneratedDefaultValue=“0.0”
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_1643.EdGraphPin_16’
End Object
Begin Object Name=“EdGraphPin_83”
PinName=“ReturnValue”
PinToolTip="Return Value
Vector "
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_3.EdGraphPin_80’
End Object
bIsPureFunc=True
FunctionReference=(MemberParent=Class’/Script/Engine.KismetMathLibrary’,MemberName=“Conv_FloatToVector”)
Pins(0)=EdGraphPin’EdGraphPin_81’
Pins(1)=EdGraphPin’EdGraphPin_82’
Pins(2)=EdGraphPin’EdGraphPin_83’
NodePosX=272
NodePosY=352
NodeGuid=C3EF2AD041F87054AD5DB0A78618DB7F
End Object
Begin Object Class=K2Node_VariableGet Name=“K2Node_VariableGet_1650”
Begin Object Class=EdGraphPin Name=“EdGraphPin_55”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_56”
End Object
Begin Object Name=“EdGraphPin_55”
PinName=“DirectionalLight”
Direction=EGPD_Output
PinType=(PinCategory=“asset”,PinSubCategoryObject=Class’/Script/Engine.DirectionalLight’)
LinkedTo(0)=EdGraphPin’K2Node_ConvertAsset_0.EdGraphPin_57’
End Object
Begin Object Name=“EdGraphPin_56”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinType=(PinCategory=“object”,PinSubCategoryObject=BlueprintGeneratedClass’/Game/Space/Sun/Blueprint/Sun_BP.Sun_BP_C’)
bHidden=True
End Object
VariableReference=(MemberName=“DirectionalLight”,MemberGuid=EFBC14E54C62FE14338B5B9B6AF56472,bSelfContext=True)
Pins(0)=EdGraphPin’EdGraphPin_55’
Pins(1)=EdGraphPin’EdGraphPin_56’
NodePosX=-816
NodePosY=160
NodeGuid=CC7980CE416C68629F22ACBB68ABB41E
End Object
Begin Object Class=K2Node_ConvertAsset Name=“K2Node_ConvertAsset_0”
Begin Object Class=EdGraphPin Name=“EdGraphPin_57”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_58”
End Object
Begin Object Name=“EdGraphPin_57”
PinName=“Asset”
PinType=(PinCategory=“asset”,PinSubCategoryObject=Class’/Script/Engine.DirectionalLight’)
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_1650.EdGraphPin_55’
End Object
Begin Object Name=“EdGraphPin_58”
PinName=“Object”
Direction=EGPD_Output
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.DirectionalLight’)
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_2.EdGraphPin_87’
End Object
Pins(0)=EdGraphPin’EdGraphPin_57’
Pins(1)=EdGraphPin’EdGraphPin_58’
NodePosX=-656
NodePosY=144
NodeGuid=9E5222C5482CC11F32A325A2BEA929E7
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_5”
Begin Object Class=EdGraphPin Name=“EdGraphPin_84”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_85”
End Object
Begin Object Name=“EdGraphPin_84”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Scene Component Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.SceneComponent’)
LinkedTo(0)=EdGraphPin’K2Node_VariableGet_2.EdGraphPin_86’
End Object
Begin Object Name=“EdGraphPin_85”
PinName=“ReturnValue”
PinToolTip="Return Value
Vector "
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_17.EdGraphPin_92’
End Object
bIsPureFunc=True
bIsConstFunc=True
FunctionReference=(MemberParent=Class’/Script/Engine.SceneComponent’,MemberName=“GetForwardVector”)
Pins(0)=EdGraphPin’EdGraphPin_84’
Pins(1)=EdGraphPin’EdGraphPin_85’
NodePosX=-272
NodePosY=128
NodeGuid=5A2DD71945C21823C751DBBC6C904862
End Object
Begin Object Class=K2Node_VariableGet Name=“K2Node_VariableGet_2”
Begin Object Class=EdGraphPin Name=“EdGraphPin_86”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_87”
End Object
Begin Object Name=“EdGraphPin_86”
PinName=“LightComponent”
Direction=EGPD_Output
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.LightComponent’)
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_5.EdGraphPin_84’
End Object
Begin Object Name=“EdGraphPin_87”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.Light’)
LinkedTo(0)=EdGraphPin’K2Node_ConvertAsset_0.EdGraphPin_58’
End Object
VariableReference=(MemberParent=Class’/Script/Engine.Light’,MemberName=“LightComponent”)
SelfContextInfo=NotSelfContext
Pins(0)=EdGraphPin’EdGraphPin_86’
Pins(1)=EdGraphPin’EdGraphPin_87’
NodePosX=-528
NodePosY=160
NodeGuid=5415F38349968C8F1D5A8AA70D208B5E
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_11”
Begin Object Class=EdGraphPin Name=“EdGraphPin_88”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_89”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_90”
End Object
Begin Object Name=“EdGraphPin_88”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Kismet Math Library Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.KismetMathLibrary’)
DefaultObject=Default__KismetMathLibrary
bHidden=True
End Object
Begin Object Name=“EdGraphPin_89”
PinName=“A”
PinToolTip="A
Vector "
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
DefaultValue=“0, 0, 0”
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_17.EdGraphPin_94’
End Object
Begin Object Name=“EdGraphPin_90”
PinName=“ReturnValue”
PinToolTip=“Return Value
Vector "
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_1.EdGraphPin_67’
End Object
bIsPureFunc=True
FunctionReference=(MemberParent=Class’/Script/Engine.KismetMathLibrary’,MemberName=“Normal”)
Pins(0)=EdGraphPin’EdGraphPin_88’
Pins(1)=EdGraphPin’EdGraphPin_89’
Pins(2)=EdGraphPin’EdGraphPin_90’
NodePosX=96
NodePosY=160
NodeGuid=5FCB933240994F92F19D3097D7D6E8B9
End Object
Begin Object Class=K2Node_CallFunction Name=“K2Node_CallFunction_17”
Begin Object Class=EdGraphPin Name=“EdGraphPin_91”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_92”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_93”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_94”
End Object
Begin Object Name=“EdGraphPin_91”
PinName=“self”
PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”)
PinToolTip=“Target
Kismet Math Library Reference”
PinType=(PinCategory=“object”,PinSubCategoryObject=Class’/Script/Engine.KismetMathLibrary’)
DefaultObject=Default__KismetMathLibrary
bHidden=True
End Object
Begin Object Name=“EdGraphPin_92”
PinName=“A”
PinToolTip=“A
Vector "
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
DefaultValue=“0, 0, 0”
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_5.EdGraphPin_85’
End Object
Begin Object Name=“EdGraphPin_93”
PinName=“B”
PinToolTip=“B
Integer”
PinType=(PinCategory=“int”)
DefaultValue=”-1”
AutogeneratedDefaultValue=“0”
End Object
Begin Object Name=“EdGraphPin_94”
PinName=“ReturnValue”
PinToolTip="Return Value
Vector "
Direction=EGPD_Output
PinType=(PinCategory=“struct”,PinSubCategoryObject=ScriptStruct’/Script/CoreUObject.Vector’)
AutogeneratedDefaultValue=“0, 0, 0”
LinkedTo(0)=EdGraphPin’K2Node_CallFunction_11.EdGraphPin_89’
End Object
bIsPureFunc=True
FunctionReference=(MemberParent=Class’/Script/Engine.KismetMathLibrary’,MemberName=“Multiply_VectorInt”)
Pins(0)=EdGraphPin’EdGraphPin_91’
Pins(1)=EdGraphPin’EdGraphPin_92’
Pins(2)=EdGraphPin’EdGraphPin_93’
Pins(3)=EdGraphPin’EdGraphPin_94’
NodePosX=-48
NodePosY=160
NodeGuid=8ED4A1AC4A972E81D425DF96080F343B
End Object