How to create shallow clear water ?

Hey,

does anyone know how to create a shallow, clear water, where my characters can walk through?

like this:

92273de2e2704688e32c3f969683818c5d86199e.jpeg

Take a look at this tutorial and just create the material without a deph based opcatiy

a small warning about this tutorial, this uses refraction see here:
https://answers.unrealengine/questions/64876/the-refraction-of-a-watermaterial-isnt-z-flipped.html