Bump
been coding shaders for years and as I’m going through the UE4 “materials” video tutorials I’m facepalming so hard, there’s gotta be a way to just code those up instead. A full screen of 6-8 fat wire-connected nodes for what could be 2-3 lines of shader code? This would drive me mad in practice… I’m happy all the artsy code-hating types have a clicky tool but sheesh let me just code shaders close to the metal… , did you ever get around to writing down some notes of your experiences on this?