Hey,
I would like to create a helper who with just some functions inside.
Lets call him StructureBPHelper.
In this helper, I have functions which make some structures from JSON Strings.
Now, inside one of my UMG Widgets, I would like to use this Blueprint to send my json to this class and get a Structure out of it. Is there any way to create an object from this class (like create new Object …).
Because everytime I use this object, its empty (of course).
I tried this here: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
But its not working for me in UE 4.8
Its similar to the “Create Save Game Object”. I just want to create an object from a class.
Is there really no “normal” way for doing this in UE?
Thanks for your help!