I have something sort of like a tablet or phone interface where the player uses the hand to touch and slide the menu icons and such. I literally want it to behave like a touch screen. It’s a prop that the user directly touches, so I would basically hold down the trigger, the hand would point the index finger and then I can slide the apps around and scroll through menu items etc…
I thought of having a collision sphere parented to the hand and place it where the tip of the finger would be, and create an overlap event that would interact. It’s weird because of the constraints. The menu icons could swipe only side to side or up and down while looking at the screen.