How to create a sizeshooter with blueprints

hello i want to create a shooter where i can change the size of certain objects on hit.
so i guess using an on-hit event on the projectile would do the trick, but i just cant pull it of. i would be very happy if any of you could show me what to do.
THX

Which part is giving you trouble? Have you made a projectile? Is it just not hitting the object? Are you having trouble resizing the objects?

i have the firstpersonshooter starter blueprints
and now i want my projectiles to change the size of the object that it hits (for example doubling or halfing it)
so i can make a character/object become bigger or smaller

i have the firstpersonshooter starter blueprints
and now i want my projectiles to change the size of the object that it hits (for example doubling or halfing it)
so i can make a character/object become bigger or smaller

I help you i Create the one video tutorial for you man :slight_smile: Video Link

OMG THANK YOU MAN

:slight_smile: NO PROBLEM MAN :slight_smile: