Hi all,
I’m looking for the best way to create a radial display around an actor in 3d space.
^^ Like this (from EVE)
The idea is that a space ship has a set of radial circles around it, which allow a player to see distances, but also have a view of the XY plane.
My first attempt at this was using a texture and a mesh, which works, but zooming in you end up with a big mesh covering your screen - the idea is that these lines (and perhaps numbers) should be the same size regardless of zoom.