How to create a Ping Wheel in UE5.1

I’m trying to create a Ping Wheel and I’m stuck at the UI. I want to create a circular wheel with n number of options. So we have 6 pings the wheel would have 6 segments, each 60 deg. I want to know how to create a circular widget with segments that change color or increase in size when hovered

This is my first approach. I created a grid and added buttons and transformed them as needed but as you can see, the selection is overlapping. I need a way to make the button only clickable on the image/texture part

Feel free to give me other approaches I can use to create the ping wheel

Hi Absolute,

I’d start by following along with a few youtube videos. (Search “unreal engine radial menu”) Even if you don’t end up using the code/logic in the end, you’ll be increasing your knowledge on different aspects of radial menus in UE.

Another approach: Take a look at the UE Marketplace, there are several Radial Menu systems to build atop of. (Personally, I’d be interested in a radial menu system that dynamically adjusts based on how many items there are to select)

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