YOONdol2
(YOONdol2)
March 24, 2023, 3:00am
1
Hi guys. I’ve been having a headache for a week because of this problem. I’m trying to make a pyramid shape in which the number of cubes decreases as the cube goes up using Niagara’s SpawnParticlesInGrid, but I don’t know how to do it. Is there any better way?
This is a data screen to aid understanding.
I want the First Image to be Second Image
You can use a pyramid as mesh locaiton
But if you want them strictly in a grid shape, I think you need to write your own module.
YOONdol2
(YOONdol2)
March 24, 2023, 9:16am
3
Oh Thank you, But I already tried that,
Scratch Module? Can you give me some advice on that?
Not really It’s too complicated.
Basically, you have to copy the mesh location ( or shape location ), module, hack out the bit you need and save it as your own pyramid module.
Why bother making this with particles, by the way?
YOONdol2
(YOONdol2)
March 27, 2023, 2:58am
5
Oh Okay Thanks.
I wanted to create a Niagara where the cubes gather in squares according to the grid, then scatter, then gather again in the shape of a pyramid.
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I think it would be easier in blueprint
YOONdol2
(YOONdol2)
March 27, 2023, 5:58am
7
I’ll take your advice. Thank you friend
1 Like