How to create a aterial like the T_Brick_clay_Beveled_M

Hi,

About T_Brick_clay_Beveled_M created with T_Brick_Smooth_02_R.tga

How to create these type of texture .tga? (looking green and red) to use with BumpOffset ?

Thank you

mlig

114367-t_brick_clay_beveled_m.png

You pack various grayscale maps in separate channels. For example, roughness in red, metal in green, height in blue.

Hi Deathrey, thanks for.
Should I do this “package” in Gimp (with different superposed layers) ? Or directly in UE4 ?

That would be in Gimp. Here is an article and gimp tutorial.

Great, a piece of cake. Thanks a lot!