Hi,
About T_Brick_clay_Beveled_M created with T_Brick_Smooth_02_R.tga
How to create these type of texture .tga? (looking green and red) to use with BumpOffset ?
Thank you
mlig
Hi,
About T_Brick_clay_Beveled_M created with T_Brick_Smooth_02_R.tga
How to create these type of texture .tga? (looking green and red) to use with BumpOffset ?
Thank you
mlig
You pack various grayscale maps in separate channels. For example, roughness in red, metal in green, height in blue.
Hi Deathrey, thanks for.
Should I do this “package” in Gimp (with different superposed layers) ? Or directly in UE4 ?
That would be in Gimp. Here is an article and gimp tutorial.
Great, a piece of cake. Thanks a lot!