I am currently working on the FPS game, so I used a first-person template while creating a project. However, this template does not include things like character skeletal mesh, which is however included in side-scroller template. I can not find a templates directory, from which I could copy that content, and even if I would find that - how do I import that in my project? As far as I know, things such as materials, static meshes etc, after importing into engine, are being saved in some unreal formats in project folder, and can not be thus imported in other project. I guess that just copying them into my project’s corresponding folder will not also do the trick, right?
That leads to my second question - can we use assets, provided with example projects, in our game? Such as, materials, blueprints and static meshes from Blueprint Office or Strategy Game.
Thanks in advance.