How to cooking the specified file?

How to cooking the specified file from editor or command line?

for example, only modify the xxxx.uasset, how to use the command line only cooking this file?

Hey ggalt,

I’d recommend looking into this thread: Cooking unreferenced assets - Programming & Scripting - Unreal Engine Forums

It’s not exactly the same issue, but it goes into a bit more detail about cooking through the command line and may give you a good starting point.

Feel free to come back and let me know if that’s not helpful or if you have any further questions.

Have a great day