How to convert Static Meshes to Instances?

The developer seperated Instanced Static Mesh Editor plugin.

  • Download VictoryEdEngine.zip

  • Create a “Plugins” folder in your project. The exact path would be like this.

Unreal Projects\MyProjectName\Plugins\VictoryEdEngine

  • Make sure it is checked as being active.

  • Go to MyProjectName/Config/DefaultEngine.ini and add these lines.

[/Script/Engine.Engine]

UnrealEdEngine=/Script/VictoryEdEngine.VictoryEdEngine

  • Load the editor again.
  • You have to now see the Victory Editor HotKeys button in the top left.

Tested 4.9.2 and working