My character has a camera that can change the field of view angle in the settings. When the camera field of view angle gets larger, the LODs fire much closer than they should.
I want to change the LOD 0 screen size depending on the camera field of view angle, but there are no nodes for that.
In what way is it possible to solve my question so that LODs work adequately with any camera field of view angle?
If you just reduce LOD 0 screen size to 0.1 it will probably affect performance on smaller camera field of view angles.