How to control a third person character in C++

Hello,

I have just returned to UE in C++ and to practice I am trying to recreate the basic third person project from a blank project.
I created a character, a blueprint, inputs, a gamemode but I can’t make it advance when I press a key.




Seems you have some issues with your EnhancedInput as your AliceCharacter.cpp can’t reference them in your includes. Resolve the multiple issues in your character file then try again.