I know that for checking if 2 actors are inside each other there’s “event on overlap”, and that if I only
want to check if 2 players touch once there’s “event on hit”.
But is there an event that does what “event on hit” does consistently (checking every frame if 2 actors touch)?
I’m asking because in my project I want to make a platform that needs to check if the player is still on it, and overlap doesn’t trigger because they touch and not overlap (the player stands on the platform, not inside it) and the on-hit only triggers once…