I’ve been searching everywhere to achieve this, but coul not find anything clear about this issue.
- enabled debugging
- adb is detecting the oculus, via USB
- ue4 with VR template project with oculus vr plugin enabled
The VR PREVIEW is greyed. Also tried with the Ue4 from oculus website, compiled it with vs2017 no luck.
Ive tried running the project directly to the OCULUS GO, compiled and worked fine, however the map looks totally blurred, doesnt obey to the head direcction… maybe is not even Stereo.
Thanks in advance for your valuable advice