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How to configure the tonemapper sharp filter

Hi, I have realized that my game can be made more clear by running = “r.Tonemapper.Sharpen 10” on the console, my question would be how do I configure Unreal to always look like this, I can’t find the one configuration of this, neither in the project configuration, nor in the post-processing configuration

Dont. Tonemapper sharpen 10 is WAY too much. Also, put it in the .ini file.

.ini file??

Yes, initialization file, they are in pretty much every game, you probably want to look it up.

where is it?

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Also, go to project folder, config

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