Hi. I have metahuman, body animation and recorded face animation via Live Link with head rotation. How to set this up to make face follow body in exact position without any problems? Now my head is detached from body and really dont know how to fix it
EDIT: Every first time(after restarting project) i play both (body and face) animations it works well, but every next playback head detach from body. Even WITHOUT head rotation problem persist.
I work only in sequencer, to make video. Not gaming at all.
This drive my crazy, everystep of adding and animating metahuman is nightmare and dunno wtf is going on.