How to combine a VR Pawn with a Third Person Character?

Hello,
I started developing an VR-Game where stuff can be picked up, swords can slide and more - for this i have a pawn.
Now i run into trouble adding some featurs like GrappleHook/Jump because Pawn is missing some features here.
(LaunchCharacter as example)

I tried adding a Capsule to the pawn to handle collisions, but here are many missing functions (like LaunchCaracter or strange rotation results / no Aircontrol)

My Goal:
I want to make a VR game with 2 hands (like HF:Alyx) but also have a Character for handling collisions and more (and in best case blend a TPP in for multiplayer)

My Question:
Can i combine a VR Pawn with a Thrid Person Character to access Character-Features?

Thanks a Lot!