I’m working on a 4-player local multi game. I need to understand how to define which controller gets the force feedback. As of right now, all four controllers play the force feedback.
Hello Jeff! By sharing your BP i might be able to help you more.
I don’t know if its the right way but thats the way i do it in my local multiplayer game:
I Cast to the player character i want to take the damage from the bomb and then i Use the Client play force feedback node attaching the player controller i want to force the feedback on.