How to choose socketsubsystem for hololens 2

I need to use socket to Communication with the ipad and hololens 2, and I do not see the enum socketsubsystem for hololens 2, I want to get ISocketSubsystem* for hololens

    #ifndef PLATFORM_SOCKETSUBSYSTEM
    	#if PLATFORM_WINDOWS
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("WINDOWS"))
    	#elif PLATFORM_MAC
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("MAC"))
    	#elif PLATFORM_IOS
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("IOS"))
    	#elif PLATFORM_UNIX
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("UNIX"))
    	#elif PLATFORM_ANDROID
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("ANDROID"))
    	#elif PLATFORM_PS4
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("PS4"))
    	#elif PLATFORM_SWITCH
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT("SWITCH"))
    	#else
    		#define PLATFORM_SOCKETSUBSYSTEM FName(TEXT(""))
    	#endif
    #endif

it does not list the socket type of hololens 2, thanks

This is dictated by system device running not hardware, HoloLens runs Windows so it has Windows socket APIs. Same as Oculus Quest runs Android so Unreal use Android APIs

thank you.