I’d recently like to check the number of triangles used in each skeletal mesh in my project. I found this post, but it seems to target UE4 but not UE5 because I couldn’t find any such view in my viewport.
Could you teach me how to check it?
I’d recently like to check the number of triangles used in each skeletal mesh in my project. I found this post, but it seems to target UE4 but not UE5 because I couldn’t find any such view in my viewport.
Could you teach me how to check it?