How to check for new or old WMR controllers?

As far as Im aware, theres only one node that identifies the connected HMD, ‘Get HMD Device Name’. The problem is, it only returns OculusHMD, SteamVR, PSVR and WindowsMixedReality. What I would do is configure inputs to make your project work with new and old WMR controllers, and if youre using controller models in-game, just use the new controllers.