I have a crowd of NPCs that are going to chase the player.
How can I check if a NavLinkProxy is in one of the NPC’s path?
So that I can disable it for other NPCs and force them to pick another path.
Thank you in advance !
I have a crowd of NPCs that are going to chase the player.
How can I check if a NavLinkProxy is in one of the NPC’s path?
So that I can disable it for other NPCs and force them to pick another path.
Thank you in advance !