I created a new C++ project using the Vehicle template.
However, I can’t find a way to adjust the vehicle speed in the code.
After reading https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/Vehicles/UWheeledVehicleMovementComponent/index.html
I tried editing my Pawn.cpp file with something like:
UWheeledVehicleMovementComponent* Vehicle = CastChecked<UWheeledVehicleMovementComponent>(GetVehicleMovement());
UWheeledVehicleMovementComponent4W* Vehicle4W = CastChecked<UWheeledVehicleMovementComponent4W>(GetVehicleMovement());
Vehicle->MaxEngineRPM = 1000.f;
Vehicle4W->MaxEngineRPM = 1000.f;
Vehicle->EstimatedMaxEngineSpeed = 1000.f;
Vehicle4W->EstimatedMaxEngineSpeed = 1000.f;
But it didn’t work.